One Week in September
On a quiet lonely week in September, an old woman named Lily Burke goes through her days one after the other with no one but her cat to keep her company as she sets the table for two. A calm slice-of-life, point-and-click game with a hand-drawn sketched art-style, One Week in September is a dark but thoughtful experience without words.
*Fullscreen is highly recommended!*
This game can be played with only the mouse:
-Hover over the left and right edges of the screen to move the camera
-Click highlighted objects in the world to interact with them
-Click items you've picked up to select them and use them
-If you have a list of things to do, click the bottom left corner to show that list again and click the list itself to hide it again
Credits:
Sound Design, Composer, Audio Programmer - Eric Herbst
Level Designer - Louis Sutton
Gameplay Programmer - Korbin McCollough
Narrative Designer - Katarina McCollough
Game Artist - Rebecca Peralta
Logistics Director - William Patrick
Status | Released |
Platforms | HTML5 |
Authors | Dysteny, DeathkittenKera, bassericherbst, becbecdoesart |
Made with | Unity |
Tags | Atmospheric, Dark, Hand-drawn, Mental Health, Mouse only, Narrative, Slice Of Life |
Average session | About a half-hour |
Inputs | Mouse |
Comments
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Amazing story style game. Love that it conveyed so much depth of feeling and emotion without saying a word. Sad, yes, but very artful. Great job on the soundtrack, art, narrative, and game mechanics. Looking forward to seeing more from this team.